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 Killer Calcudoku: no operators, no cages 
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Posted on: Mon Dec 19, 2011 8:41 pm




Posts: 422
Location: Canada
Joined: Fri May 13, 2011 2:43 am
Post Re: Killer Calcudoku: no operators, no cages
I guess it doesn't feel too different because all the operators can remain the same and the only cage where the result is not in the top or left is the 1-. Also the cage positions are the same for the right and bottom cages. It's probably more attractive as a puzzle if the position of the result can be anywhere and not just the top or left and still have a unique solution.


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