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Bonus Puzzle Problem https://www.calcudoku.org/forum/viewtopic.php?f=18&t=651 |
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Author: | pnm [ Thu Jan 08, 2015 8:01 pm ] |
Post subject: | Re: Bonus Puzzle Problem |
clm wrote: Unfortunately I have finally lost the bonus puzzle qualified at 120123 (I could not wait, or stop, longer, otherwise I would have lost my "consecutive gold stars record" , I have been waiting until around 23:00 CET to send all prepared solutions (but the bonus was not appearing). However as soon as I have overpassed the 120373 limit the bonus puzzle qualified for this amount has worked correctly, many thanks, and stablishing the next target at 120623 as it is normal. Ok, I set your new bonus puzzle target to your current total + 1 to somewhat make up for this... |
Author: | clm [ Thu Jan 08, 2015 8:25 pm ] |
Post subject: | Re: Bonus Puzzle Problem |
pnm wrote: clm wrote: Unfortunately I have finally lost the bonus puzzle qualified at 120123 (I could not wait, or stop, longer, otherwise I would have lost my "consecutive gold stars record" , I have been waiting until around 23:00 CET to send all prepared solutions (but the bonus was not appearing). However as soon as I have overpassed the 120373 limit the bonus puzzle qualified for this amount has worked correctly, many thanks, and stablishing the next target at 120623 as it is normal. Ok, I set your new bonus puzzle target to your current total + 1 to somewhat make up for this... Thank you very much, tonight I will spend this bonus. |
Author: | ttrimble [ Sun Apr 19, 2015 3:30 pm ] |
Post subject: | Re: Bonus Puzzle Problem |
I'm not sure this qualifies as an error, but it's aesthetically displeasing to me: on today's 7x7 no-op, there are multiple solutions (e.g., a cage with 2, 4 could be - or :). Normally I think of uniqueness of solution as a feature of calcudoku/sudoku-type puzzles. Agree? |
Author: | bram [ Sun Apr 19, 2015 4:39 pm ] |
Post subject: | Re: Bonus Puzzle Problem |
ttrimble wrote: I'm not sure this qualifies as an error, but it's aesthetically displeasing to me: on today's 7x7 no-op, there are multiple solutions (e.g., a cage with 2, 4 could be - or :). Normally I think of uniqueness of solution as a feature of calcudoku/sudoku-type puzzles. Agree? Anyway, all of this is somewhat off topic in the present thread, which is about problems with bonus puzzles as such (even if recent bonus puzzles generally tend to be no-ops). Feel free to post a new topic to revive the "unicity of operators" discussion, though ;-) |
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