Re: Remove necessity to fill in operators on no-op puzzles?
jpoos wrote:
See the title for a little suggestion.
The option to fill in operators should definitely stay, filling them in just wouldn't be required to get the points. I usually don't even fill in operators until after I've filled in all the numbers, how about others?
It is possible, it would require some work to implement though:
when the puzzle is full, I'd have to check for all cages that don't have an operator,
if an operator exists that produces the target result.
I'll add it to the list