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 describe your solver 
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Posted on: Mon Feb 23, 2015 12:44 pm




Posts: 69
Joined: Fri May 13, 2011 9:37 am
Post Re: describe your solver
I am updating my (Excel2007) solver to make it more input-friendly as I'm beginning to get RSI.
It was very easy to let it remember the last operator. In plus-only or multiply-only puzzles, I have to type the operator only once!

Now I am looking for a handy method to code the cages in a simple and fast way to reduce key strokes. A cage of 3 cells used 8 keystrokes, now only 2.

I found out, that it is easy for a macro to determine how a cell is left. That is, a+[enter] can be distinguished from a+[arrow left]. That kind of information can be used! And this opens the way for a kind of 'steno' to specify the form of a multi cell cage!

So far I have made 42 functions. For example v+[enter] is a square, v+Arrow is a parallelogram in that direction. So 5 functions underneath a letter.
c is for correction, a is add cell to cage in that direction. It works fine.

I have to type 70% less!


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Posted on: Fri Sep 08, 2017 8:47 am




Posts: 2514
Joined: Thu May 12, 2011 11:58 pm
Post Re: describe your solver
Here's a new one:

https://github.com/elterminad0r/Calcudoku


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Posted on: Wed Jul 18, 2018 10:55 am




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Joined: Thu May 12, 2011 11:58 pm
Post Re: describe your solver
And another new one :-)

https://github.com/lucrae/kenken-solve


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Posted on: Fri May 24, 2019 7:45 pm




Posts: 1
Joined: Thu Jan 25, 2018 10:57 pm
Post Re: describe your solver
Wrote my solver in c# when I was retiring from Delphi.
It started with writing a little program to show me all the combinations for a cage (from a range from..to...) when I clicked on a cell of the puzzle.
Following operators are supported : +, -, x, /, &, |, ^ and mod (or a puzzle without operators).
And when that seemed to be okay, I tweaked it and added some more stuff to make life a bit more comfortable :-)
Then I wrote a solver because there was one user-puzzle that really drove me mad (a 12x12-puzzle, range 0..11 from kus_theo on 2018-06-09).
Mind you, I rarely click the solve button!!! It depends on the free time I have.
Don't know if the numbers are good, but it solves a 15x15 puzzle under 4 minutes.


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